Chance and game design (8 lessons)

In this sequence of 8 lessons, students describe likelihood using fractions, decimals and percentages, represent probabilities, and analyse results from chance trials.

Additional details

Year level(s) Year 6
Audience Teacher
Purpose Teaching resource
Format Web page
Teaching strategies and pedagogical approaches Worked examples, Questioning, Explicit teaching, Concrete Representational Abstract model, Mathematics investigation
Keywords theoretical probabilities, experiemntal probabilities, sample space, summative assessment

Curriculum alignment

Curriculum connections Numeracy
Strand and focus Probability
Topics Chance and probability
AC: Mathematics (V9.0) content descriptions
AC9M6P02

Conduct repeated chance experiments and run simulations with an increasing number of trials using digital tools; compare observations with expected results and discuss the effect on variation of increasing the number of trials


AC9M6P01

Recognise that probabilities lie on numerical scales of 0 - 1 or 0% - 100% and use estimation to assign probabilities that events occur in a given context, using common fractions, percentages and decimals


Numeracy progression Understanding chance (P4)

Copyright details

Organisation

Victoria State Government Department of Education

Copyright

© State Government of Victoria. Creative Commons BY 4.0.